![]() ![]() Apparently Doom 2 and Final Doom continued that tradition and that’s why you see most levels starting with a gun infront of you. I mean, who died and restarted rather than just reloading?! Anyway, at some point in Doom’s production it was changed so the player progressed through the levels keeping all the equipment, but the levels themselves were still completable from a fresh pistol start. What was the use in that? You get the shotgun a million times in the game, why would I need one now?! Even if you died, you won’t need it. I’d always wondered why some maps would start with a shotgun right in front of you. I recently found out that all of the Doom 1 levels were designed standalone, with the player starting each map with 100 health and a pistol. :) Really recommended if you want to replay Doom but want it to feel fresh. Finished Final Doom’s TNT section using Brutal Doom on UV. ![]()
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